Game Specification

Background

This game is made for simple fun, and not really complex playing through. Based on like true story of a college student like me.

Pitch

You need to go to college ASAP, and you have 60 seconds to prepare.

Core Experience

What i want when player play this game is fun and a little bit of tense, why you ask?

Sometimes college student overloaded with task, assignment, and even life itself, make it’s hard to be on time, especially when you pull out an all nighter and sleep 3 am in the morning. This is the experience that i want to bring in the game, you are late, and you need to prepare all of your belonging of today in limited span of time.

I guess the fun and the tense come from that. Is this calm before the storm? I don't know for sure but yeah!

The players will have to beat 5 stages, each stage contain different ending for each topics, what topics? like normal college student does “subject” that needed that day, that needed to be brought over to college.

Game Core Direction