Overview

Game Overview

Game Flow & Progression

General overview of the whole Game Design Document, this section contain overall information about the game design with link and reference to more detailed and more specific information in other pages

Mechanic

Isometric Grid Mechanic

Currency Mechanics

Day/Night Cycle Mechanics

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Game Mechanic includes the main game rules and core mechanic with the most important and highest influence in the games. To make it simple without this mechanic, the game you want will be a different game

Features

Building Placement

Building Types

Camera, Control and Player Action

Edit & Destroy Action

Result Screen

Game Feature is a rules that supporting the game Mechanics so it can work properly. While mechanic shape the game, the feature support those mechanics so the user can have better experience while playing the game. Game feature has the second highest influence after game mechanics.

System

Upgrade System

Resource Collection System

Game System is a collective of mechanic and feature. If mechanic is the main rules, and the feature is it support, the game system make sure all of those mechanic and feature is work together as a game/apps and accessible for the user and help the user or client to use the game or apps as a whole

Other Files & Link

Changelog

UI/UX

Link of Wireframe

Reference

Game Reference


Asset List

Visual Asset

Audio Asset